Welcome to the World of The Lost Queen . . .
A human seer and an elven prince have one thing in common: a missing sister.
Seraiah's dreams have a habit of coming true, but when all her dreams turn into nightmares, she fears for her sister's life. Each nightmare is a little different, but they always end the same way—with something else looking out from Sterling's eyes.
When Sterling is kidnapped, Seraiah suspects the worst. After their father refuses to search for Sterling, Seraiah is forced to take matters into her own hands. She accepts the help of Elven prince, Kaimana, who bears an uncanny resemblance to Sterling and his Commander, Kestrel.
Together, this unlikely trio will have to race against time to find Sterling before it's too late.
The Visrel sisters have been reunited, but their lives will never be the same.
Seraiah is wracked with guilt for the lives she thinks she could have saved. She is determined to learn more about her abilities and hone her talents so it won't happen again. However, she soon learns that the stronger her visions grow--the weaker her mind becomes.
Sterling is now a queen without a kingdom, and she finds herself battling an entirely different beast. She is certain the only one who can explain what is happening to her is Ren, her necromancer friend, but he seems to have disappeared along with the other mages.
The sisters' inner demons have come out to play and will put their bond to the test. They will learn there is a fine line between good and evil, and the world isn't quite as black and white as they once thought.
Fate cannot be fought... but it can be played.
Once again, the Visrel sisters are separated, but this time, it is by choice. Or so they think.
Sterling has chosen to reclaim the Elven throne and ignore Seraiah's warning. In doing so, she has unknowingly taken another step down the path fate has selected for her. However, she is determined to fight what she is becoming and change the rules of the game--one move at a time.
Seraiah has decided she wants to make some changes of her own. To bring fate's little game to an end, she plans to take out the most important piece: the Queen. Murdering her own sister might destroy Seraiah, but that is a sacrifice she is willing to make.
Perhaps they are merely pieces on a board being guided along by someone else's hand, but these sisters are playing to win.
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